End of the Year Escape Room for 2nd Grade Bundle: Reading & Math Challenges

$8.00

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CCSS Standards: , , , ,

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End of the Year Escape Room for 2nd Grade Bundle: Reading & Math Challenges

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$8.00

Grade Level:

CCSS Standards: , , , ,

View More like this:

Description

Love classroom escape rooms or break outs? Are you looking for a more engaging ways to practice the ELA and math standards during test prep time? Escape rooms are the most fun way to review the standards while encouraging team work, critical thinking, and problem solving! This bundle includes two 90 minute escape challenges that will help your students practice 2nd grade math and reading standards.

 

**This is the print version of the game.

 

This is the 2nd grade bundle. Click here to find other grade levels.

 

This team escape challenge is great for teams of 4-6 students, up to 8 teams. The best thing is, you don’t have to prepare envelopes for every single team. This activity was created to be much easier to prep than the traditional class escape challenge. You will use far less paper and far fewer envelopes than other challenges.

 

Escape from Planet Emoji (Reading Focus)

 

Supplies Needed:

  • Paperclips
  • 4 large manila envelopes (total)
  • 1 letter envelope (total)
  • Copies of this resource

 

You and your classmates were headed on a simple field trip to Mars when something went terribly wrong. The best you can tell, your ship entered a wormhole that took you to a totally different galaxy. Your ship lands on a planet unlike anything you’ve ever seen before. You’re greeted by the inhabitants of the planet: emojis! After a lot of convincing, the Emoji Queen agrees to allow one team to use her ship to return home to Earth. You and your classmates are about to embark on a race to solve the puzzles and clues that the emojis throw at you. Only one team will make it off of Planet Emoji. Will it be yours?

 

Estimated time for this escape: 60-90 minutes.

 

During this game, they will practice:

  • Varied Texts (friendly letter, fictional narrative, procedural )
  • Main Idea and Supporting Details
  • Context Clues
  • Multiple Language Standards * Irregular Past Tense Verbs *Collective Nouns *Contractions *Reflexive Pronouns
  • Common Spelling Patterns
  • Speaking and Listening Skills

 

 

Escape from Emoji Island (Math Focus)

 

This easy-prep test prep escape room game is the most fun way to review the 2nd grade math standards while encouraging team work, critical thinking, and problem solving! In this classroom escape, students will compete as teams to escape Emoji Island!

 

This is the 2nd grade math version. Click here to find other grade levels.

 

This team escape challenge is great for teams of 4-6 students, up to 8 teams. The best thing is, you don’t have to prepare envelopes for every single team. This activity was created to be much easier to prep than the traditional class escape challenge. You will use far less paper and far fewer envelopes than other challenges.

 

Supplies Needed:

  • 1 brass fastener for each group
  • 5 large manila folders (total)
  • 1 letter envelope (total)
  • Copies of this resource

 

You and your classmates were headed on a field trip when your boat capsized on what seemed to be a deserted island. The adults were nowhere to be found! It wasn’t long before you and your classmates realized that this wasn’t a deserted island. Its inhabitants were emojis  and their leader was not a friendly guy! That brings us to now: You and your classmates are about to embark on a race to solve the puzzles and clues that the emojis throw at you. Only one team will make it off of Emoji Island. Will it be yours?

 

Estimated time for this escape: 60-90 minutes.

 

During this game, they will practice:

  • Addition
  • Subtraction
  • Measurement
  • Telling Time
  • Money
  • Geometry
  • Graphing
  • Word Problems

 

Want a preview of my escape challenges in action in the classroom? Click Here

 

I also provide something very important for a group review game: individual student booklets to keep ALL students accountable. These are called escape logs in the game.

 

I’ve even provided a way to prevent one student from doing all of the work. Directions and special cards are included in the game to help manage it so that all students are competing equal work and successfully working together!

 

Don’t bore your students with worksheets for test prep – let them ESCAPE PLANET EMOJI!

 

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